Silent Hill fans were waiting for what felt like ages to see Konami pick the franchise back up. We went years with silence before it was unveiled that Hideo Kojima was picking up the franchise and delivering his own take on the IP. That, of course, didn’t go well, and the famed developer left Konami, which prompted the cancellation of his Silent Hill project and another hiatus begun. Fortunately, that finally came to an end last year. Several Silent Hill projects were revealed during a special Konami broadcast.
With so many Silent Hill games in the works, we’re bound to see a few hit some substantial strides with the community. One of the developers that are hopeful they capture the feel, tone, and excitement with players is Genvid Technologies, partnering up with the likes of Bad Robot Games. Their project coming out is Silent Hill: Ascensions, and it’s set to be a bit different from the Silent Hill games we’ve come to know and love. This is an interactive streaming series where the gameplay is made up of choices for players to decide on.
Monsters can’t just look scary, they have to feel scary. Our SILENT HILL: Ascension | An Inside Look gives fans a first glimpse at some of the monsters featured in #SILENTHILLAscension.Watch Here: https://t.co/R9cFgjg7wD pic.twitter.com/MhOfL8iu5O
So far, we know that the game will follow a series of characters, and players will sit in and watch the storyline play out. However, players will get to vote on a decision throughout the narrative. The most popular choice wins, becoming a cannon for everyone as we continue sitting in on these characters’ storylines. However, in a recent deep dive into the game, the developers noted that they had to create the monsters in a way that wasn’t
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