Shazam! director David F. Sandberg confesses he is still bothered by a visual effects mistake from the original film three years later. The 2019 movie marked the DC Extended Universe debut of Billy Batson, an orphaned teenager who is chosen by the ancient wizard Shazam to be the new champion and defender of Earth by transforming into the adult superhero of the same name. While attempting to get a grip on his various new powers with foster brother Freddy Freeman, Batson must grapple with the evil Dr. Thaddeus Sivana as he becomes the human host for the Seven Deadly Sins and embarks on a quest for power.
Asher Angel and Zachary Levi led the cast of Shazam! as Billy and his adult iteration alongside Jack Dylan Grazer as Freddy, Mark Strong as Sivana, Djimon Hounsou as the wizard Shazam, Faithe Herman, Grace Fulton, Ian Chen, Jovan Armand, Marta Milans and Cooper Andrews. Hitting theaters in early 2019, the film received largely positive reviews from critics and audiences alike for its lighter tone compared to other DCEU efforts, Sandberg's direction and the performances of Levi, Angel and Grazer. Though Shazam! saw this acclaimed reception, one creative is a little more self-critical of his work.
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In response to the pitch of speeding through post-production on his upcoming sequel, Shazam! director David F. Sandberg took to Twitter to confess he is still bothered by a VFX mistake in the original film three years after it released. The mistake stems from the scene in which Sivana attacks his father, brother and company boardroom with the Seven Deadly Sins, with a slight bluescreen feathering visible around Mark Strong's hand upon a zoomed-in look at
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