It's quite rare to find a sci-fi cyberpunk world that's also coursing with magic, but that's exactly what Shadowrun is. In the Shadowrun Trilogy of games, Mages are the deft users of Hermetic Magic and make for extremely powerful combatants.
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With the ability to heal and support their allies through buffs and also devastate enemies with fire, lightning, acid, and even mental effects, there seems to be nothing that a good Mage cannot do. Add to that the highly flexible Karma system that allows you to make great hybrid characters, and Mages might just be the most efficient shadowrunners around.
There is one stat that every character in Shadowrun needs to put at least a few points into: Body. Investing into Body gives you ten HP to add to your health pool, and you'll need this to stay alive - obviously. It's recommended to have around five to six Body points by the end of the game to be safe, and as a Mage, you're unlikely to be reaching this level with cyberware, so just bite the bullet and level it up.
The meat of this archetype is found in the Willpower stat. This is where you'll find the Spellcasting skill, which is your bread and butter when it comes to making your Mage combat-ready. Boosting Spellcasting will unlock new spell slots, let you equip higher-level spells, and improve your prowess with magical attacks in battle. A good rule of thumb is to make sure you boost your Spellcasting to whatever level spells you can purchase at the local magic shop.
That's all you really need to be a Mage. Body for survival, Willpower to make your spells more accurate, and Spellcasting to unlock the spells themselves. With Mage being such a powerful archetype, it's a
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