RimWorld is a game of survival, challenging players to turn a group of crash-landed colonists into a safe and thriving community. Building a colony on a remote and hostile world isn't easy however, and players can expect to face anything from pirate raids to toxic fallout, heatwaves to burrowing insects.
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For players who find the challenge of building a colony in a hostile land a little too easy, there's an even harder game mode available. In RimWorld's Naked Brutality scenario, players will begin the game with only a single, naked colonist with no starting items. Naked Brutality is an incredibly tough challenge, and can be impossible to complete with the wrong colonist or biome. However, with a skilled colonist sporting some of RimWorld's best traits, it is possible to build a colony from absolutely nothing. This guide will be aimed at beating Naked Brutality in a standard temperate biome, the most forgiving of the starting locations.
Players who start the Naked Brutality scenario get to pick their unfortunate colonist from eight randomly-generated choices. When picking, it's absolutely essential that the colonist has certain skills. Firstly, they must be able to perform dumb labor, as a colonist who refuses to pick things up won't last very long. Otherwise, the most important skills are Construction, Crafting, and Medicine. The first two are essential for crafting many of the tools that are necessary for survival, while RimWorld's Medicine skill will help keep the colonist alive while self-treating.
Apart from the most important skills, a high Plants skill is extremely useful while in a biome that has a long growing window, while Cooking can boost the productivity of a hunting colonist at the
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