Hi everyone! Kevin Choteau here, Game Director at Asobo and very excited about everything we’ve been working on to bring you A Plague Tale: Requiem! The game releases on October 18 on PlayStation 5, three years after its prequel, Innocence. So time has passed, and so has it for our two heroes, Amicia and Hugo, who we’ll meet in Requiem six months after we said goodbye to them in Innocence. They’re both children, subject to constant evolution, so you can expect them to have changed! And that’ll impact how you play with them… Let’s look a bit into it right now.
Hugo and Amicia have had to evolve a great deal, and to evolve fast to face the trials that life puts in front of them. They’re confronted with the extreme cruelty of their time, and experience atrocities and events that are far bigger than them. So their personalities and their abilities evolve in the process. Amicia learns to fight and to kill, and Hugo learns to use his power. And that does not strictly involve physical skills, it also means to deal with the morality of their actions and the trauma such amount of violence may cause.
Following the events of Innocence, Amicia’s more hardened in combat. This is made clear by looking at her new set of weapons, which not only includes an improved version of the sling she was using in Innocence, but also a crossbow—a weapon of war.
Hugo was really just a spectator at the start of Innocence, discovering the world and marvelling at everything. But he becomes active as he becomes aware of the danger: he has an extraordinary power that he started using at the end of Innocence, and he continues down that path in Requiem.
So our two heroes have matured, and they are prepared for action. But it’s a lot to ask two children,
Read more on blog.playstation.com