There is no fighting game franchise I’ve spent more time playing than The King of Fighters.
If you tally up the hours, the purchases, the import miles, and the sackfuls of 20p pieces, SNK’s team-based slugfest has swallowed up more days, weeks, months, and years of my life than any other fighter… Any other game? Quite possibly.
I became enamored with the legendary fight franchise back in 1994. Its crossover concept, when Super Smash Bros. was but a twinkle in Nintendo’s eye, was so damn exciting. By the time the series had introduced annual updates, custom team builds, and awesome original characters, (including my long-time muse, Leona Heidern), I was already hooked, whether battling on an imported Sega Saturn, a hazardously cobbled-together Supergun, or the roughshod MVS cabinet nestled snugly in my college’s cafeteria. Hell, I’ve even played KoF on three separate continents. Good. Fucking. Times.
KoF sure doesn’t look like it used to. We don’t open with the “100 Meg Shock!” jingle anymore, and the market it finds itself in is as competitive today as it has been in 20 years. But, with The King of Fighters XV, SNK is putting all of its chips on the table in an all-out effort to please the veteran KoF community, build a fresh competitive scene, and attract a plethora of new players to its star-studded battle royale.
So, ain’t nothing to it but to do it… Select The Order.
The King of Fighters XV (PlayStation [PS5 reviewed], PC, Xbox) Developer: SNK Publisher: SNK / Koch Media Released: February 17, 2021 MSRP: $59.99
The King of Fighters XV is the catalyst for decades of SNK fighting titles, an attempt to bring together the entire heritage of the KoF series for one almighty release. While not a “Dream Match” title, (such
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