Rise of the Triad is a bit of a tough sell in today’s market. It was built on the same engine as Wolfenstein 3D, starting its life as a sequel to that. As such, it has many of the same strict drawbacks of that engine. Most notably, walls have to be at 90-degree angles, and the floors can’t change height.
I’m personally more of a Blake Stone girl, myself.
However, despite the way its development started and the shortcomings of its engine, the powerful collection of developers who crafted it has ensured that Rise of the Triad still carried with it a unique personality. It was never ported to console, but with Rise of the Triad: Ludicrous Edition, Nightdive Studios and New Blood are looking to fix that with one big celebration.
Later. The console ports were delayed, but I’ve been playing the PC version.
Rise of the Triad: Ludicrous Edition (PC [Reviewed], PS4, Xbox One, Switch) Developer: Nightdive Studios, Apogee Software Publisher: Apogee Software, New Blood Interactive Released: July 31, 2023 (PC), TBA (Console) MSRP: $19.99
Rise of the Triad tells the stories of an elite group of special operatives as they infiltrate an island monastery currently resided by a group of cultists who are definitely not Nazis. Okay, they’re definitely Nazis, but since this is not Wolfenstein 3D 2, they’re a cult now.
That’s basically all you need to know. Actually, you’d probably be fine not knowing that, but there’s a cutscene that lays it all out anyway. The important thing is the Monastery is a sprawling maze full of traps and Nazis. You have a hand with fingers that can wrap around a gun, and that’s what you point at the Nazis.
I mentioned that Rise of the Triad has all the trappings of Wolfenstein 3D with its level floor and
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