I knew it was a stunt as soon as I saw it, and yet it worked perfectly on me — Lady Dimitrescu in her eight-foot VR glory, towering over me as her vampiric daughters danced nearby.
It’s the logical conclusion for Resident Evil Village’s legacy, which found fame in part because of its “very tall vampire lady,” and an amusing start to the life cycle of the PlayStation VR 2. What better way to promote your high-end VR device than to put players face-to-face with Lady D herself?
The demo was part of Capcom’s Tokyo Game Show 2022 event — the same one that was shown as part of Sony’s PSVR 2. It dwells at length on the game’s setting, which in so many ways resembles a deadly amusement park ride with its traps and slides.
But Lady Dimitrescu is the star.
She first leers down at you, taking a sip of your blood as she does, then hangs you on a pair of meat hooks for an extra disgusting VR sequence. All the while she’s basically right in your face, constantly impressing upon you that she is indeed very, very tall. Humongous, even.
It’s made extra impressive by the PSVR’s 4K OLED screens, which are among the cleanest you’ll find on any VR headset. IGN Tech Editor Bo Moore recently took a deep dive into the PSVR 2, and it’s well worth a read for anyone who wants to know the finer points of the platform’s technology. Suffice it to say that the PSVR 2 is a real accomplishment on console and Resident Evil Village looks amazing on it…
To a point.
My head popping out of Ethan’s torso had a bit of a macabre horror sensibility to it, but it also shows how far VR still has to go with ambitious action games like Resident Evil Village. Being a port, Resident Evil Village obviously has its limitations, and in any case there’s still time for more
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