Redfall continues to lose players after its disastrous launch roughly two weeks ago. With just over 6,000 concurrent players on Steam 24 hours after launching on May 2, that number has dwindled to just under 200 players.
That's according to numbers from Steam tracking site SteamDB. The 24-hour concurrent user count has fallen to 376 players, a drop of almost 95 percent. Every chart on SteamDB is trending straight to zero as players leave the game for other titles.
Related: 30fps For Tears Of The Kingdom Is Not The Same As 30fps For Redfall
It's not looking any better on Game Pass either. While Redfall enjoyed a strong debut on Game Pass as players decided to give the vampire-hunting co-op shooter a try, those players have since given up on the game as it fell from third place to 13th in its second week on Xbox's subscription service.
In addition to losing players in droves, Redfall is also both Bethesda's and Arkane's lowest-rated games, and one of Steam's bottom 15 games in terms of user ratings. Curiously, Arkane has remained silent on Redfall's future even as players leave and negative reviews keep piling up.
Criticisms of Redfall are numerous and far-reaching, from repetitive and boring gameplay to technical faults with visuals and enemy AI. Floating chimneys, vampires that can't seem to navigate around a stationary car or box, and mission progress that only gets attributed to the leader of a team and not the remaining members of a squad are just a few examples of why players and critics handed out damning comments and have moved on to better titles. Our own Eric Switzer called Redfall "under-baked in every possible way," with "repetitive, unrewarding missions" and "terrible AI that ruins any potential for
Read more on thegamer.com