Senua's Saga: Hellblade 2 has impressed me visually from the moment it was revealed back in 2019, right up to its most recent tech demo from GDC 2023. In particular, I'm consistently blown away by how lifelike the performances are, all but stripped of that distinctive videogame-ness that so often characterizes even the main protagonists from the biggest budget franchises.
For the extended Xbox Games Showcase 2023, Hellblade 2 developer Ninja Theory has allowed us a peak behind the curtain at the dramatically upgraded performance capture studio being used for the sequel. Compared to the first Hellblade's mo-cap studio, the new digs are a literal game-changer.
"The scale and complexity of our performance capture has multiplied to meet our creative ambitions on Hellblade 2," said the studio's social media ninja (actual title) Will Potter.
"We shot the first Hellblade in the board room of our old studio. It was very MacGyvered together," said principal production ninja Lara Derham. "In the new studio, we have a custom built mo-cap space which has pretty much everything we could've dreamed of."
Because I can't possibly explain with any degree of authenticity the technical details, you'll have to watch the above video for a proper breakdown of Ninja Theory's new performance capture setup. That said, I was able to glean that it involves more cameras - 46 to be exact - with infrared capabilities that triangulate actors' performances precisely, as well as more props, wall-to-wall projectors, and near complete sound proofing.
"We can push even further on our ambition of bringing through as much of our actors' performances as possible into the game, even down to the most nuanced of movements," said Potter.
"You can track
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