Assassin's Creed Mirage got a seven-minute gameplay demo during Ubisoft's summer showcase, and as the developer has been saying all along, Basim's origin story really does look like a more traditional Assassin's Creed adventure. There's a clear emphasis on dense city traversal here, alongside stealthy options both in and out of main missions. Many fans have been clamouring for a return to the old formula — after three open world RPGs — and this certainly looks the part.
That said, this isn't a total reboot. Throughout the gameplay video, we noticed loads of reused animations from the likes of Assassin's Creed Valhalla, and the combat system seems to have bolted additional elements on, as opposed to returning to the contextual skirmishes of Altair and Ezio.
Mirage also got a story trailer, which is just about everything you'd expect:
Assassin's Creed Mirage is out for PS5 and PS4 on the 12th October, but are you joining the brotherhood? Put your hood up in the comments section below.
Robert's been a dedicated PlayStation fan since the days of Tekken 2, and he still loves a good dust up. When he's not practising combos, he's usually getting lost in the latest 100-hour RPG, or, y'know, replaying The Witcher 3.
I am impressed that they went as far as to make the game look and feel as if it was developed a decade ago.
Honestly it's an improvement to me. Hated how action oriented the new games had become. Stealth seemed like an afterthought. It seems like it will be important in a game about assassinating people again. I would have preferred a newer location though. Imagine actually being a ninja in an open world feudal Japan? Missed opportunity.
Still, at least they finally showed gameplay. Not 100% traditional, but didn’t
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