Once the technology was there, developers became interested in making games as realistic as they could. These days, things like image upscaling and Nvidia's RTX for more realistic lighting are implemented for that extra bit of graphical fidelity. Both of these have become industry standards. Likewise, AMD recently launched version 2.0 of its FSR rendering technique, and a new mod has been created that adds support for the tech to Red Dead Redemption 2.
As seen by DSO Gaming, a modder who goes by the name RealIndica has managed to implement AMD's FidelityFX Super Resolution, specifically version 2.0, into Rockstar's 2018 Western epic. Based off a mod made by PotatoOfDoom, this add-on replaces Nvidia's own version of upscaling, called DLSS or Deep Learning Super Sampling, with this more open-source brand. It means that players can now play an upscaled version of Red Dead Redemption 2 through team red's technology rather than team green's. It should be pointed out that, as this is a mod, it's not an official patch rolled out by Rockstar and it's possible there may be some notable bugs.
AMD FSR 2.0 Upscaling Now Available for Xbox One and Xbox Series Devs
As one of the most expensive video games ever developed, costing at least $170 million to make, RDR2 has been lauded for its visual splendor, giving players an utterly gorgeous interpretation of the US during the turn of the last century. While graphics are not the be-all and end-all of gaming, they certainly don't harm the experience either. A title of this caliber is one that many players will be glad now has alternative upscaling software, which can make the game look better without additional work being needed from a system's hardware.
As mentioned above, RealIndica's
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