Red Dead Redemption along with its sequel, Red Dead Redemption 2, are for many players the quintessential Western genre video games. Both games take place in the closing days of the once wild west, with the series' open world landscapes and gameplay capture the feeling of being an old west cowboy; a key element of capturing this feeling is through the behavior of the games’ horses. Whereas Rockstar’s Grand Theft Auto is known for its many varied cars, the horses of Red Dead Redemption were designed to be both vehicles for the player, but also independent creatures when the player isn't riding them.
A lot of effort was put into designing the horses in Red Dead Redemption 2 in order to make them seem as realistic as possible. The horses from the first Red Dead Redemption were also incredibly detailed pieces of game AI for the time of the game’s release in 2010. However, looking back on RDR today, it is easy to notice some peculiar quirks in the game’s horse AI.
Fan Makes Their Own Version of Red Dead Redemption 3 Map
One such example of how the horses from Red Dead Redemption can sometimes act peculiarly has been captured by a Reddit user named ceilingofplankton, who shared a clip of them exploring one of the cliffs which overlooks the river that separates the US and Mexican sides of Red Dead Redemption’s game map. The Reddit user then dismounts and walks to the edge of the cliff to look out over the beautiful landscape. A few moments later, however, the player’s horse silently wanders forward and straight over the edge of the cliff.
The player then watches their horse tumble down the edge of the cliff and into the river below, while the player character, John Marston, stands staring in seemingly stunned silence. The clip ends
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