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Ready Player Me has built a cross-game avatar platform and today it released alpha access to a new suite of monetization tools and premium avatar collections.
These moves will let app creators tap into the $100 billion dollar digital goods economy by selling avatar skins, clothing, and items directly in their apps. Alpha partners utilizing the tools include Hiber, Wink, and Omlet Arcade; other Ready Player Me developers can apply for beta access to the tools here. Ready Player Me makes it easy for users to build avatars and use them in more than one game.
“Partnering with Ready Player Me enables us to move our monetization strategy forward by delivering embeddable 3D commerce experiences to brands, artists and creators,” said Michael Yngfors, CEO of Hiber, in a statement. “We’ve seamlessly worked with their new tools and APIs to launch an in-world storefront in HiberWorld for The Outer Kingdoms collection. Now, any brand or artist can use HiberWorld to easily create their own 3D commerce experience for avatar outfits and reach millions of users.”
As part of this alpha launch with selected partners, Ready Player Me is opening access to its new Asset Manager, Transaction API, and its first sellable avatar collections.
The Asset Manager lets developers create, upload, and publish outfits for sale directly in their app. Additionally published assets will soon be available for sale throughout the entire Ready Player Me Network, giving developers the ability to sell cross-game.
The Transactions API powers transactions and revenue sharing, giving developers the ability to build storefronts — either through app
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