Sony has revealed the PC requirements for Ratchet and Clank: Rift Apart, which does not require an SSD to run despite this being a central part of the original PlayStation 5 version's marketing.
Julian Huijbregts, online community specialist at porting studio Nixxes Software, announced the requirements on the PlayStation Blog. To run Rift Apart on Very Low settings (720p and 30fps), users will require an Intel Core i3-8100 or AMD Ryzen 3 3100 CPU, NVIDIA GeForce GTX 960 or AMD Radeon RX 470 GPU, and 8GB of RAM.
Rift Apart can also be run from 75GB of HDD space on these settings, but the Recommended and higher specs all demand 75GB of SSD space. Running on a HDD at all is a stark difference from how Sony originally marketed the game though.
In its initial announcement, the company claimed Rift Apart was "designed around PS5’s ultra-high speed SSD", adding that "players will seamlessly travel through different dimensions in mid-gameplay, thanks to PS5’s ultra-high speed SSD".
Dimension hopping on Very Low settings seemingly won't be as quick as it is on PS5 though. While the game "can be enjoyed using an HDD and the minimum system requirements", the blog post said players are encouraged "to use an SSD in combination with the recommended system requirements or higher to experience the game’s signature dimension-hopping gameplay as originally intended".
Recommended settings (1080p and 60fps) require an Intel Core i5-8400 or AMD Ryzen 5 3600 CPU, NVIDIA GeForce RTX 2060 or AMD Radeon RX 5700 GPU, and 16GB of RAM.
While High and Amazing Ray Tracing settings are available too (and can be seen above), those looking to experience the fanciest of graphics on the Ultimate Ray Tracing setting (4K and 60fps) will require an Intel Core
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