Ratchet and Clank: Rift Apart is now available on PC, which means that developer Insomniac's claims that the game was only possible with the power of the PS5's SSD are being put to the test. Turns out that the developers were right.
Back in 2020, ahead of the launch of both the game and the PS5 itself, creative director Marcus Smith said that "Ratchet and Clank: Rift Apart is a game that utilizes dimensions and dimensional rifts, and that would not have been possible without the solid state drive of the PlayStation 5." That statement has proven weirdly controversial among console warriors over the years, though it's always been clear enough that the quote was referring more to the type of SSD the PS5 uses than some special property of the console itself.
Digital Foundry's John Linneman provided a clip of the PC version of Rift Apart running on a minimum-spec machine equipped with an original PS4 hard drive, and the results are predictably disastrous. In the game's breakneck opening sequence, where you instantaneously travel through a series of portals to other worlds, just getting through a single portal queues up a loading time over a minute long.
Our first look at Ratchet on PC! It has a few issues but it's overall in good shape! Infinitely better than TLOUP1 and Jedi Survivor at launch. The funniest bit is when Rich tried running the game off an actual PS4 hard drive on a machine just above min spec! https://t.co/Qt0qkYwzeu pic.twitter.com/hgFrXKVGSGJuly 26, 2023
Linneman notes that Rift Apart is somewhat more playable on a faster hard drive in a higher-spec PC, but it's still not a match for a proper, modern SSD. I guess that technically means Rift Apart is "possible" without a PS5-grade SSD, but I'm not sure I'd
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