Romance in isn't often a particularly tricky affair, but affairs of the heart can get a lot more troublesome when playing as the Dark Urge. With a simmering inclination toward acts of senseless violence, the Dark Urge Origin option presents the choice to fight against bad impulses or embrace them for a chaotic campaign. This can be one of the most interesting ways to play, and part of that comes from how complicated it makes relationships with party members and other NPCs.
[Warning: this article contains spoilers for Act 2 of Baldur's Gate 3.]The cast of companions runs the gamut from noble heroes to the more nefariously inclined, with Wyll's sense of duty being a far cry from Minthara's ruthless ambitions. Consequently, the party's opinions on violent Dark Urge behavior can range, and some acts that might earn censure from Karlach could be approved by Lae'zel. All the companions have their limits, however, and cracks start to show when the worst tendencies of the Dark Urge start to affect them personally.
Playing as the Dark Urge Origin in Baldur's Gate 3 offers a unique experience unlike any other playthrough with fantastic roleplay opportunities.
It can still be fun to try for a relationship with any companion character as the Dark Urge, but when the going gets tough, the vampiric elf Astarion rises above the pack as the best beau. The big difference appears in Act 2 of the game, which can force a Dark Urge character to attack their romantic interest. This scenario only arises if the Dark Urge doesn't kill Isobel, a cleric of Selûne protecting the Last Light Inn from the shadow curse that plagues the surrounding lands.
Isobel's death paves the way for plenty of other NPC casualties, so anyone trying to avoid the bloody path would do better to avoid killing her.
Unsurprisingly, most companions don't take kindly to realizing their sweetheart feels an urge to kill them. They're generally still understanding, and most encounters where the truth is revealed will
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