With the official reveal of the Spiritborn Class looming on the horizon, players have been clamoring for more information on the future of Diablo 4 — and while the Spiritborn aren't coming until Season 6 with Vessel of Hatred, Season 5 has plenty of changes in store for us ahead of the expansion launch.
Content creator and Barbarian Extraordinaire Rob2628 recently met with Blizzard developers alongside other creators and received an exclusive first look at Season 5 changes. Rob was kind enough to share these changes on his most recent stream — take a look at our summary notes below!
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These notes are a summary of the teaser provided by Rob on his stream; these notes are not complete. Blizzard will release official Season 5 patch notes at some point in the future.
General Changes
- Adjusted main stat scaling to make up for the additional item slots that Barbarians and Rogue have.
- Necromancers and Sorcerers now receive 1% damage per 8 Intelligence, used to be 1% damage per 10 Intelligence.
- Druids now receive 1% damage per 8 Willpower, used to be 1% damage per 10 Willpower.
- Rogues now receive 1% damage per 9 Dexterity, used to be 1% damage per 10 Dexterity.
Experience bonus per monster level difference is now uncapped, used to be capped at 15%.
Temper Manuals
Natural Finesse
- Damage to Close Enemies reduced from 85% to 55%.
Consumables
Profane Mindcage
- Has been added to the game permanently.
Enchanting
- Enchanting no longer costs Angelbreath.
Endgame Changes
The Pit
- The stacking debuff that increases damage taken after getting hit by the Pit boss' abilities is going to remain.
Helltide
- Readjusted Baneful Heart drop rate.
- Blood Maiden now only requires 2 Baneful Hearts to be summoned in World Tier 1 and World Tier 2.
Infernal Hordes
- Significantly increased the rewards from Infernal Hordes.
- Spoils of Greater Equipment chest cost to open reduced from 250 to 60 Burning Aether.
- Spoi
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