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Although nowhere near as popular, Rainbow Six Extraction improves on what Call of Duty Zombies started. Call of Duty Zombies began as a game mode in Call of Duty: World at War, developed by Treyarch. The mode is simple yet detailed, tasking players to survive against increasingly difficult waves of zombies and other nightmares while purchasing and upgrading their weapons. Moreover, despite its simplicity, Zombies had an inkling of narrative with a hidden Easter Egg that required patience and knowledge of the map. However, the Zombies' gameplay loop and features have remained consistent across seven games, despite the occasional new gameplay element being introduced every now and then.
In contrast, Rainbow Six Extraction started as a limited-time event in Rainbow Six Siege titled Operation Chimera. However, while the game is based on an event, Rainbow Six Extraction is different from Siege. Not only does Extraction expand on the gameplay loop of the event, refining the playable operators, it also changes the gameplay features from Siege to fit its setting and narrative. This is on top of mixing elements from other games like Dark Souls and adding to the roaster of enemies the players will face.
Related: Rainbow Six Extraction: How To Defeat a Protean
Despite starting as a
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