Editor’s Note: A lawsuit has been filed against Activision Blizzard by the California Department of Fair Employment and Housing, which alleges the company has engaged in abuse, discrimination, and retaliation against its female employees. Activision Blizzard has denied the allegations. The full details of the Activision Blizzard lawsuit (content warning: rape, suicide, abuse, harassment) are being updated as new information becomes available.
After the surprise announcement of Microsoft’s acquisition of Activision Blizzard, Microsoft has come out to confirm that one of the company’s biggest franchises, Call of Duty, will never be an Xbox exclusive. Many speculated that this might be the case following the acquisition, a major way for Microsoft to add to its Xbox ecosystem, but it seems that Microsoft will keep Call of Duty multi-platform after all.
Just a few short weeks ago, Microsoft announced the acquisition of Activision Blizzard, bringing the troubled studio and its stable of high-profile franchises like Call of Duty, Starcraft, and Warcraft under Microsoft’s umbrella and, by extension, likely further integrating those series into the Xbox platform. It was a huge purchase, at $68.7 billion, and immediately gamers everywhere started asking what this meant for those companies and for the industry as a whole. Microsoft has been compared to Disney in the way it’s acquiring one studio after another, and some worry that a monopoly may be forming (though it’s worth noting that Sony and Tencent still remain bigger companies in the gaming industry). On a similar note, with Call of Duty having been a successful multiplatform title up to this point, the question remained of what would become of it now. Luckily, Microsoft has
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