At this time, Bethesda has got a whole slew of exciting future releases that fans of the studio and its franchises would be thrilled to learn more about. At the very top of this list is assuredly Starfield itself, but Arkane Studios' own Redfield follows close by, to say nothing of the publisher's numerous other development studios that are yet to reveal their projects in full.
While one would expect Bethesda to pull out its big guns for the annual QuakeCon festivities, the publisher has just revealed the official schedule for this year's Quake-themed gaming convention, and it seems to be rather subdued. Namely, some of its most important titles are outright missing, with less prominent events getting featured instead.
Xbox Roundhouse Studios Working on Unannounced Project, Assisting With Redfall Development
Bethesda's plans for 2022 were nothing short of incredible at the beginning of the year, even if only due to the fact that Starfield was supposed to come out. The studio's flagship RPG was, however, subsequently pushed back, and the vampire-slaying immersive sim Redfall suffered a similar fate. This left Bethesda in a precarious position, though it was still expected that QuakeCon 2022 would feature both of these titles in some capacity. Starfield, however, is entirely absent now that the schedule's been shown off, and Redfall doesn't have a major showcase planned either.
A standout production for the team behind Dishonored and Deathloop, Arkane Studios' curious FPS Redfall is only getting a 30-minute presentation at the very start of QuakeCon 2022 by the looks of it. Instead of discussing these two major future releases, Bethesda is seemingly using this year's QuakeCon to host showcases for existing games' future
Read more on gamerant.com