Tim Schafer, founder of Double Fine Productions and the mind behind games such as Psychonauts, Brutal Legend and Grim Fandango, spoke on AI during an interview with Twitch streamer Cressup earlier this week.
Cressup asked Schafer: «I'm interested as a writer, what are your thoughts on AI and the games industry. Are you worried? Is it a tool you can ever see yourself using?» to which he replied that while he was impressed by the tech, the result left a lot to be desired.
«I [honestly] can't figure out how they do it, I've had it explained to me, I know about machine learning and [neural networks],» he said. «I still can't believe they're outputting this writing that looks like human writing. So it's really impressive on that level.» However, Schafer goes on to say that he's «never read anything that was meaningful or important or worthwhile from AI. Again, super impressive, but also completely like: who cares?»
He recalls a moment when he was in College, and his friend had written an algorithm that simulated what Mozart might've composed if he'd seen a specific sunset. «I was like—wow, that's a really impressive technical challenge, and it does sound like music, and it does sound like Mozart? But also, who cares, because it's not Mozart.»
«To me, art is about making a connection between people. [The artist] exposes themselves to some sort of intuitive expression that you as a viewer or player or listener takes in,» Schafer told Cressup. «And you're like: oh my gosh, they feel like I feel, or they made me feel this other thing I couldn't know I could feel.»
«I just can't imagine the value of having that with a computer. They are taking the work of other people so that you're kind of connecting to people? But I don't
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