More metroidvanias could learn from the next Prince of Persia game's example.
By Darryn Bonthuys on
Photo modes have become a popular feature in games, and for the upcoming Prince of Persia: The Lost Crown, Ubisoft is putting a neat twist on that mode that sounds very helpful for a metroidvania-inspired adventure. Called The Eye of the Wanderer, this option allows for screenshots to be pinned to the map in order to help you out with exploration.
«The genre is quite dependent on being able to 'take mental notes'; remembering and visualizing things like blocked paths, or situations that need tools or powers that you don't have,» senior game designer Remi Boutin explained to Eurogamer. «We know that can be a barrier for some players, so to assist with this the Eye of the Wanderer feature allows you to take a screenshot and pin it to the map as a visual reminder.»
According to Boutin, the development team at Ubisoft Montpellier wanted to ensure that «the greatest number of players» could enjoy the game with accessibility options like this, and the studio identified exploration as a key area to focus on. «Ensuring players can feel the thrill of free exploration without the frustration of feeling lost was a strong area of focus for us from the very start of development,» Boutin said.
Other accessibility options include an optional guided mode that highlights blocked and available paths with icons, clear text presentation, and various other visual options to make the game easier to understand. First revealed at Summer Game Fest, Prince of Persia: The Lost Crown will launch on January 18, 2024, for PC, PS4, PS5, Xbox One, Xbox Series X|S, Switch, and Amazon Luna.
For more details, you can check out how Prince of Persia: The Lost
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