Prince of Persia is known for many things. Rewinding time, death-defying leaps, hack-and-slash combat, unnamed protagonists with smarm and sass - no matter what iteration of the Prince you’re controlling, it’s a distinct series with a clear identity all its own.
One thing Prince of Persia isn’t known for is its difficulty. Whether it’s the Sands of Time trilogy, the incredibly simplified reboot, or even the forgotten Forgotten Sands, you’re not going to have a tough time getting through the Prince’s time-bending tales, which makes sense considering you can usually reverse any mistake you make.
The only game in the series that’s going to give you any trouble is the 1989 classic that started it all, which quickly became known for its brutal and unforgiving platforming. Fitting then that The Lost Crown is so difficult considering it goes back to the original’s 2D perspective for the first time in decades.
The 2010 Prince of Persia movie might be the toughest entry in the series since it’s near-impossible to sit through.
When I first tried The Lost Crown at a demo booth during Gamescom, I was surprised to struggle against basic enemies, having to think through some of the platforming puzzles. Things really came to a head when I took on the demo’s boss, a Manticore that acts as the first skill check of the final game. I got absolutely obliterated, as did my colleague Eric Switzer at Summer Game Fest.
As challenging as that battle was, I assumed it had been beefed up a bit for the demo to act as a natural stopping point. I was wrong. Prince of Persia: The Lost Crown is consistently challenging throughout its whole runtime.
Although things start easy enough with basic enemies and platforming sections that don’t require much
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