Prior to Marvel vs. Capcom: Infinite’s release in the fall of 2017, the crossover fighting game faced an uphill battle with newbies and longtime fans alike because of its abrasively shiny and underlit art style. Now, seven years later, a popular fighting game Twitch streamer announced he is working on a fan project that will give the game a facelift and, hopefully, encourage players who passed on it to give it a second chance.
Yesterday, Maximilian Dood announced on his official X/Twitter account that he is in the midst of a fan project that will give Marvel vs. Capcom: Infinite a cel-shaded art style akin to the aesthetic Capcom gave the game in previous titles. In his announcement post, Maximilian revealed he commissioned a fighting game modder named Ryn (@WistfulHopes) to develop the mod's new art style.
“We're getting close to something that makes me really happy, and hopefully many others who adverted their eyes from MVCI originally,” Maximilian Dood wrote on X/Twitter.
Again, I can't compliment @WistfulHopes more on the hardwork and talent on display. We're getting close to something that makes me really happy, and hopefully many others who adverted their eyes from MVCI originally. https://t.co/GSfKdEk31m pic.twitter.com/VGkNOsvAaW
Speaking with IGN, Ryn revealed the fan project came together on Monday, saying she was already at work tinkering with MvC: I mods. It wasn’t until Maximilian took note of Ryn’s MvC: I shader mod post that the pair decided to combine forces and jointly make the fan project.
Ryn’s X/Twitter account is filled with posts showcasing in-progress snippets of MvC: I’s new shader in action. Chief among them is a clip of Ryu performing a level 3 shin shoryuken, a revamped menu and win screen, and a glimpse at a cel-shaded Spider-Man.
“The most challenging part was figuring out the changes Capcom made to the rendering engine, as there were some customizations,” Ryn told IGN, adding that the most fulfilling part of the project is seeing it in
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