Throughout the 25-year history of Pokemon — well, 25 years for the U.S., and 26 years for Japan — the gameplay mechanics have remained the same amidst significant graphical changes in every mainline entry. In previous games, Pokemon battles are initiated through sudden encounters with wild Pokemon and trainers, capturing Pokemon is done in the middle of a battle, and the gameplay experience is linear. What makes Pokemon Legends: Arceus more unique than the rest?
First and foremost, Pokemon Legends: Arceus is the very first open-world game in the Pokemon franchise. As such, it breaks its rigid, linear gameplay traditions and manifests gameplay mechanics that are consistent with other open-world games. It might resemble The Legend of Zelda: Breath of the Wild in a superficial sense, but it actually adopts elements from Monster Hunter. Rather than it being a single open-world, the game is sectioned off into distinct regions with a central hub area. Also, much like Monster Hunter, the player goes on excursions to these regions but also returns to the hub in order to improve their abilities, progress the story, purchase items, and pick up side quests — or requests, as they’re called.
The second most important point is that you can catch wild Pokemon without battling them. However, the ease or difficulty in catching them inside your Poke Ball depends on their behavior, which you need to pay close attention to. While some of them stay perfectly still, others will either run away from you or come charging at you, prompting you to engage them in battle by summoning whatever Pokemon you want from your party. The neat part is that you can move your player character around and watch the battle play out at every angle for the first
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