Apex Legends Season 12, titled Defiance, introduces playable character Mad Maggie, a great Crypto buff, and a whole lot more. The season also begins with the debut of a brand-new limited-time mode called Control, which is composed of 9v9 objective-based matches. I got a chance to play Control at a preview event, and came away enjoying it. The new mode is far more chaotic than Apex Legends' standard battle royale or Arenas modes but still brings the fun, and it deserves to be more than an LTM.
After three years, Apex Legends has evolved into a complicated beast that can be a bit off-putting to jump into if you're new. Control feels like it addresses that shortcoming, creating a space to see why Apex Legends is so fun without the do-or-die pressure of a battle royale or challenging CS:GO-like rounds of Arenas. I walked away from Control thinking about what a shame it is that it's only a limited-time mode--similar to battle royale and Arenas, there's a potentially high skill ceiling to Control, but the initial learning curve is far more approachable.
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Now Playing: Apex Legends: Defiance Gameplay Trailer
«One of the goals [for Control] is to really streamline the experience so players can focus on combat and playing the objectives,» game designer David Swieczko said at a press event. «So we have things like infinite ammo, shield regen, and fast healing. We've done away with the bleed-out state too. So similar to [limited-time mode] Winter Express.»
Control reminds me of Titanfall 2's Amped Hardpoint or Halo
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