Falling asleep on the job is never a good thing, especially if one's job involves direct combat against a fellow pocket monster. In Pokemon Sword & Shield, as well as in every other main-series game in the Pokemon franchise, Sleep is a status condition that can debilitate any target for a few turns.
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Sleep prevents an afflicted pokemon from being able to move under normal circumstances for one or more turns, depending on some hidden RNG mechanics. While not as common as some other status conditions in modern games like Pokemon Sword & Shield, Sleep arguably has the best versatility, as it can be used as both a way to hinder foes or by players for certain niche strategies.
Updated August 28th, 2022 by Russ Boswell: There have been a lot of moves, abilities, and items introduced with each passing Pokemon generation. The Sleep Status Effect has been changed a bit over the years, but for the most part, remains a pivotal (and sometimes paniful) part of the battle system. Players that don't know how to best deal with Sleep may find themselves losing teams of Pokemon to a foe that can quickly and easily send them into a slumber. To better aid against this, and show players how to better handle Sleep in Pokemon, the following guide has been updated to include items, moves, and abilities that affect or cure the Sleep status.
Sleep in the initial games of the franchise can last between 1 to 7 turns (or between 1 to 3 turns in Pokemon Stadium). The Sleep counter does not reset upon switching out, meaning that if a pokemon is meant to be asleep for 4 turns as determined by the RNG, if it stays in combat for 1 turn before retreating, it will be asleep for 3 turns when it returns to the battle. When a
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