You may have read that always-online crime caper Payday 3 has had a disastrous launch, with players forced into long queues for the privilege of playing by themselves. The chaos continues this week, as developer Starbreeze has now elected to take the game wholly offline for several hours at a time across Tuesday 26th and Friday 28th September, while exploring ways to minimise the game's reliance on internet access.
"In order to improve server and matchmaking stability, we will make upgrades to the environment ahead of this weekend," reads an overnight social media post. "In order to perform these upgrades the service will be offline between 8AM and 11AM CEST Tuesday and Friday. We appreciate your patience."
In a longer post on Starbreeze's official website, the developers acknowledge that "Payday 3 matchmaking infrastructure has not performed as tested and expected," blaming an unspecified partner for the game's connection woes. "Matchmaking software encountered an unforeseen error, which made it unable to handle the massive influx of players," the statement reads. "The issue caused an unrecoverable situation for Starbreeze' third-party matchmaking partner.
"A new version of the matchmaking server software was gradually deployed across all regions leading to improved performance," it continues. "However, a software update made by the partner during late Sunday again introduced instability to the matchmaking infrastructure. The partner continues to work to improve and stabilize Payday 3's online systems.
"The issue in question did not manifest during Technical Betas or Early Access due to the specificity of rapid user influx and load-balancing. Starbreeze is currently evaluating all options, both short- and
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