It wouldn’t be a classic Mario game if he didn’t blindly follow the instructions of a letter or invitation and end up going on yet another adventure. That’s exactly what happens at the start of Paper Mario: The Thousand-Year Door, though in this rare instance, it’s actually a genuine invitation from Princess Peach to come and hunt down a mystical treasure, and not a dastardly ruse.
With the Paper Mario: The Thousand-Year Door remake coming to Nintendo Switch in May, we’ve jumped at the chance to play the opening hours of what is, to many, the best game in the RPG series.
There’s plenty of reasons why Paper Mario: The Thousand-Year Door is so highly regarded. Back in the day, the added oomph of the GameCube was able to refine the graphics over the original, but it held onto the original battle system, had some great, humorous writing and characters, and upped the ante on the gameplay interludes.
But could you play it after the GameCube’s heyday? Maybe not. Nintendo hasn’t always been the most even-handed as custodian to its back catalogue, the GameCube often feeling like the skeleton in the bottom panel of that drowning kid meme. ( https://knowyourmeme.com/memes/mother-ignoring-kid-drowning-in-a-pool ). That’s thankfully changed in the last few years we’ve been graced with Super Mario Sunshine for Mario’s 35th Anniversary, Metroid Prime Remastered to tide us over until Metroid Prime 4, and the Pikmin 1+2 remasters in the run-up to Pikmin 4. Now we finally have the celebrated Paper Mario: The Thousand-Year Door being made accessible to everyone, without needing to hook up a GameCube and shell out for a now rather pricey second-hand copy.
Following Peach’s letter and with a treasure map in hand, Mario heads off to Rogueport, a town that has more than just a rough side, but which happens to be sat on top of the tunnels and caverns that play home to the titular Thousand-Year Door. Peach has completely disappeared though, and as you run into this game’s trusty companion, the
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