was a surprise hit when it was released in 2020, and it hasn't slowed in momentum since. The first-person shooter, developed by Ghost Ship Games, puts players in the role of dwarven space miners who plumb the depths of procedurally generated, destructible cave systems on the planet Hoxxes IV. Whether diving in solo or co-op, players can choose from four character classes, each with its own strengths for missions involving gathering resources and combating alien monsters. With its engaging gameplay, clever design, and active community support, Ghost Ship Games has made Deep Rock Galactic an enduring title.
Since November 2021, the Danish developer has continued to support the popular game with waves of seasonal content updates that keep the player base coming back for more. By actively engaging with its passionate community, the developer is able to keep tabs on what the audience is asking for and the best ways to improve the game's existing elements. Ghost Ship Games recently announced that their Season 5 update for Deep Rock Galactic would allow players access to past seasonal content. Additionally, they have introduced new missions, enemies, and cosmetic items that further enrich the game's immersive experience and replayability.
Screen Rant interviewed Søren Lundgaard, CEO of Ghost Ship Games, to discuss the upcoming season of content.
Screen Rant: Opening access to past seasons is definitely a benefit for gamers who now get a chance to experience past content. In what ways do you think this will be beneficial for Ghost Ship Games?
Søren Lundgaard:
Why do you think most other developers/publishers don’t do the same?
Søren Lundgaard:
How does allowing access to past seasonal content affect the team's ability to manage the new content with the old? What are the challenges in accomplishing this?
Søren Lundgaard:
Hands-on time with the Steam Next Fest demo of cozy matchmaking simulator Love, Ghostie has showcased its charming, supernatural take on the genre.
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