Palia, the cozy life-sim MMO from Singularity Six, recently released into closed beta, and with it, players have finally been able to dive into the world of Palia and its cozy goodness. But for some players, one of the game’s key selling points has been lacking and caused quite the disappointment.
Players have taken to Reddit to express their disappointment at the current state of the game’s MMO and multiplayer offerings, and with it, their upset at how lacking these features seem to be in the game at this moment.
Related: Palia Complete Guide – Romance, Tools, Crafters, & Tips
Players Feel the Multiplayer Experience in Palia Isn’t up to Scratch in Its Current StateA Reddit user by the name of u/fenderjazz has laid out a rather extensive but fair list of issues they have had regarding Palia’s multiplayer offering. In the post, they detail playing the game with their wife over two days and how during that time, they felt the MMO aspect of the game, something heavily advertised and pushed by the developers, is not living up to their expectations. As it turns out, other players share this sentiment, and the points raised do shine a light on one of the more lacking areas of the game in its current state.
The biggest issue highlighted is the lack of incentive to party up. Currently, the game has no cooperative quests or major activities for players to do together, aside from gathering and crafting, which has no difference whether you party up or not. Additionally, they expressed frustration that for an MMO, there is not much incentive or emphasis on playing together, making the argument that having some kind of specialty or skill for the task at hand can make the team effort more exciting and highlight the feeling of a group
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