Outriders: Worldslayer has introduced an endgame progression system called Ascension to help endgame players fine-tune their builds. Similar to the Paragon system in Diablo 3, Ascension acts as an endgame system that lets players convert XP into small boons that marginally enhance your character's stats.
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That alone might sound underwhelming, yet this system has 20 passives to choose from. Each passive can be upgraded ten times, granting a noticeable stat increase when maxed. Reaching the maximum Ascension level in Worldslayer will grant your character a sizable increase in their overall power, but you'll need to earn it first. Here is a complete guide on Worldslayer's Ascension progression system.
Ascension is an endgame progression system introduced in the Worldslayer expansion that allows you to convert XP into passive bonuses for your character. Similar to levels throughout the campaign, you'll earn Ascension points by defeating enemies and completing activities. Each Ascension rank grants one point to spend. There are 20 passives you can invest in, ranging from increased Anomaly Power to larger magazine sizes on your weapons. Each passive can be upgraded ten times before it caps out.
Your Ascension rank is not shared between your characters. This system is character-bound, not account-bound.
Defeating enemies and completing activities will grant progress towards your next Ascension point. Each Ascension rank will require more XP than the last, making this system quite grindy once you get your first 100 points. To earn Ascension points quickly, we recommend farming Expeditions that are short and have high enemy density. Examples include Boom Town, Scorched Lands, and
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