One of the new features introduced in Outriders Worldslayer are the new Pax skill trees, designed to guide veteran players down new skill paths, strengthening their characters against the expansion’s punishing new content. Designed to give players who’ve found their way through Outriders’ main campaign a chance to enjoy something a little more challenging, the Worldslayer expansion has added a new campaign, a refreshed loot game, and Outriders’ new, brutal endgame Expedition, dragging players into the meat grinder that is the Trial of Tarya Gratar.
Set on the extremely hostile world of Enoch where humankind is struggling just to survive, Outriders has players step into the shoes of the Outrider, one of the Altered: mutants who have evolved extraordinary supernatural powers. In Worldslayer, the Outrider must journey to the farthest reaches of Enoch to do battle against Ereshkigal, the powerful and extremely dangerous Altered at the head of a rebel faction known as the Insurgents. The expansion delivers more of Outriders’ visceral combat and gunplay in spades, with the game’s four classes: Devastator, Pyromancer, Technomancer and Trickster each receiving a new Pax class tree with unique sets of bonuses to unlock.
Related: Outriders Worldslayer Reveal Shows New Campaign & Endgame Content
Unlike Outriders Worldslayer’s Ascension Points system, which offers passive feats for players to put points into, the new Pax trees are very much active, with bonuses that deeply impact a character’s playstyle on the battlefield. To unlock them, the player must first reach Level 30 and complete Worldslayer’s new Trepidation main quest. The Pax tree for each class offers two separate branches, where players can spend their earned Pax Points
Read more on screenrant.com