Hoyoverse has now released a new Sumeru teaser video featuring several of the anime game’s developers explaining the Geshin Impact 3.0 Dendro element. This isn’t the first we’ve seen of Dendro – with several notable leaks occurring in recent weeks – but this more official look breaks down some of the design process that went into implementing it into the open-world game. The element is described as the “last piece of the puzzle in Genshin Impact’s seven element system,” and the team at Hoyoverse says that it was built very much with synergy in mind.
Genshin Impact combat designer Aquaria points to three key terms that directed the design of the Dendro element – “catalysis, wisdom, and life.” The Greek term ‘dendro’ means tree, which helps to convey that sense of growth and nature that Hoyoverse seems to be aiming for. Dendro is already present in Genshin Impact and is used for items such as grass, shrubs, and wooden barrels – all of which react to Pyro elemental attacks by burning, as you might expect. It’s also applied to several enemies with wooden shields that can be burnt away, as well the shy, overgrown Dendro slimes.
The arrival of the Sumeru region for update 3.0 brings with it playable new Dendro characters who will be able to wield the element themselves. For Hoyoverse, this meant designing new reactions to encourage players to utilise Genshin Impact’s elemental synergies. Aquaria talks about how previous synergies such as Electro-Charged (the combination of Hydro and Electro to charge up and continuously zap wet enemies) are often based on everyday phenomena, but also combine their aspects – in this case, the recovery of Hydro and the energy of Electro.
Similarly, Hoyoverse is introducing two new reactions for
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