At the end of February, Blizzard revealed 8 new Hero Talent Trees in a sneak peek at the new system coming with the The War Within expansion.
Our Outlaw Rogue guide writer, JustGuy, offers an early review of the Trickster Rogue Hero Talents continuing to address controversial decision to repurpose the defensive Feint for damage while not landing on a clear class fantasy.
Hero Talents are an extension of the Talent system designed to explore class fantasy with a third talent tree, separate from your class and specialization. Blizzard has revealed an early preview of Hero Talents coming in the next expansion, The War Within.
The War Within Hero Talents Overview
Our Guide Writers have provided initial first impressions on the Hero Talent Trees revealed so far. Check out all of our released editorials below.
San'layn Death KnightBloodUnholy Elune's Chosen DruidGuardianKeeper of the Grove DruidBalanceRestoration Wildstalker DruidRestoration Chronowarden EvokerAugmentationPreservation Scalecommander EvokerAugmentation Dark Ranger HunterBeast MasteryMarksmanship Frostfire MageFire MageFrost Mage Herald of the Sun PaladinRetribution Lightsmith PaladinHolyProtection Templar PaladinProtection Oracle PriestDiscipline & Holy Trickster RogueSubtlety Rogue Diabolist WarlockDestruction Colossus WarriorProtection Mountain Thane WarriorFuryProtection
Trickster Outlaw Rogue Review
Initial Impressions
The hero talents are the flagship feature of The War Within similarly to the talent trees for Dragonflight. New talents lead to new interactions and ways to play, giving new power to current weak talents or pushing already strong playstyles to even further heights with new things to optimize. In this article I want to focus on what the talents do, their practical application in the rotation and then talk about my thoughts on the talent broadly speaking.
My first impression of this talent tree are a bit mixed more so leaning on the negative side of things which hopefully can
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