Steam hit Once Human is set to go offline today, July 31, in order to release a significant update that makes a number of key changes to the game.
Once Human is a free-to-play multiplayer open-world survival game from Starry Studio, a developer owned by Chinese games company NetEase. It launched on PC on July 9 and quickly found an audience, with a huge peak concurrent player count of 231,668 on Steam, where it remains one of the most-played games.
IGN’s Once Human review returned an 8/10. We said: “Once Human combines simple but solid building and upgrading with some of the best, and weirdest, creature designs of the year to create a very enjoyable survival-crafting experience.”
While you're out collecting rare Deviations or scouting the best base locations in Once Human, keep track of collectibles and Mystical Crates using IGN's interactive Once Human map.
Starry Studio said the server maintenance, during which Once Human will be offline and unplayable, starts at 9pm PDT today, July 31, and is expected to last for four hours. “Please plan your game time accordingly, and thank you for your understanding and support,” the studio said.
Ahead of the release of the next big update on August 1, Starry Studio published the patch notes, below:
“We have been actively listening to and addressing feedback and suggestions from our community since the global release,” the developer said.
Optimizations
I. Memetic Optimizations
1. Added a new item drop: Memetic Specialization Memory Fragments
- After using a Memetic Specialization Memory Fragment, you will gain the corresponding Memetic specialization effect.
- Up to three Memetic Specialization Memory Fragments can be used per season.
- When the in-game item Controller is used, there is a certain chance of obtaining a random Memory Fragment.
- All Memetic Specialization Memory Fragments will be destroyed at the end of the season, and they will not be sent to the Eternaland Depot.
- Memetic Specialization Memory Fragments can be traded
Read more on ign.com