Here are all the changes coming to the Necromancer class with the Diablo 4 Patch 2.0 PTR!
Diablo 4 Patch 2.0 PTR Notes Diablo 4 Patch 2.0 Campfire Chat Summary
1 New Skill for Each Class
Martial experts in Sanctuary have developed new techniques to vanquish darkness. Now you must learn them for yourself. Each of these Skills uncovers a new direction to take your Class build.
- Soulrift : Corrupt nearby enemies for 8 seconds, dealing 65% Weapon damage per second. Every 0.25 seconds, rip out and absorb the soul of an enemy, generating 2 Essence and granting a Barrier for 2% of your Maximum Life for 5 seconds.
Supreme Soulrift: Every soul absorbed increases your damage by 1%, up to 30%. This bonus persists for 5 seconds after Soulrift ends. - Prime Soulrift: Enemies with their souls ripped out become Vulnerable for 2 seconds. Damaging enemies affected by Soulrift has a 5% chance for their souls to be ripped out and absorbed.
5 New Passives for Each Class
Refine your character into the ultimate agent of destruction with 5 new Passives for each Class.
We've also added additional connections for some Passives in each Class's Skill Tree. This means there are more avenues to unlock these Passives, allowing greater flexibility when leveling.
- Necrotic Fortitude: Lucky Hit: Your damage has up to a 5/10/15% chance to grant a Barrier for 5% of your Maximum Life for 6 seconds.
- Finality: You deal 5/10/15% increased damage for 8 seconds after casting an Ultimate Skill.
- Titan's Fall: While Fortified you deal 6/12/18% increased damage to Elites.
- Precision Decay: Your Lucky Hit chance is increased by 5/10/15%.
- Affliction: Enemies affected by Vulnerable, Crowd Control, or Shadow Damage over Time are infected with Affliction and take 15% increased damage from you and your Minions. Your Curse Skills deal 80%(Weapon Damage) Shadow damage to enemies that have Affliction. This amount increases by 30% of your damage to Crowd Control, Vulnerable, and Shadow Damage over Time
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