Omeda Studios announced the PlayStation closed beta for Predecessor, a third-person multiplayer online battle arena (MOBA), is coming on December 5.
Omeda Studios, based in London, is a community-driven gaming studio. It started with a group of fans who wanted to keep things going after Epic Games decided to shut down its Paragon MOBA. The current team took over and launched the game in early access on the PC nearly a year ago.
Predecessor has thrived in Early Access on PC for nearly a year, drawing considerable attention from the gaming community. I talked to them last week about using the AI-powered GGWP solution for automatically moderating text chat in the game for toxicity.
The forthcoming closed beta for PlayStation starts on December 5 for gaming enthusiasts. The MOBA is built on Unreal Engine 5.
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At the core of Predecessor lies the experience of teams of five engaging in strategic battles across a traditional three-lane map. The battlefield features an interactive jungle, formidable monsters, and more. Each match pits ten players divided into two teams, with every player commanding their selected hero, each possessing unique abilities and designs tailored to suit various playstyles.
Heroes engage in tasks such as eliminating minions, destroying towers, or vanquishing enemy heroes to gather gold, enabling the purchase of items from the in-game shop. These items wield influence over heroes, offering abilities like teleportation, invisibility, time manipulation, and various attribute enhancements, making the
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