To the disappointment of many Star Wars Battlefront 2 fans, it appears as if EA has no plans to develop Star Wars Battlefront 3, which could ultimately prove to be the publisher's most costly mistake with the franchise yet. EA doesn’t have the most positive reputation in the gaming industry, thanks to its repeated use of microtransactions and other monetizable features across many of its titles. The company’s acquisition of theStar Wars license resulted in some significant failures, most notably 2015's Star Wars Battlefront (which, although successful, lacked content at launch) and the early iteration of Battlefront 2. However, DICE successfully overhauled SWBF2 following player criticisms, and the game became a widely hailed redemption story. Given the game’s popularity and the current state of theStar Wars franchise, ignoring Star Wars Battlefront 3 could be EA’s greatest mistake with the license.
TheStar Wars Battlefront franchise has a long history with the gaming medium, with the original LucasArts title having released in 2004. Its sequel, Star Wars: Battlefront 2, has widely been heralded as one of the greatest Star Wars games of all time. Its popularity and the lack of a third entry in the series may have been what led to EA rebooting the series in 2015 to be its flagship Star Wars title. Battlefront and its sequel adapted the original games' mechanics, gameplay, and structures with updated graphics and live service systems that dissatisfied some players. SWBF2 features several game modes for objective-based gameplay, ranging from Galactic Assault (similar to «Rush» from DICE's other FPS series, Battlefield), to the well-received Capital Supremacy, which was similar to the traditional modes in the
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