It was only on day two of introducing Nintendo’s new alarm clock to my household that my girlfriend began to crack. As we woke up one morning to the chaotic sounds ofSplatoon 3, she turned to me in a morning daze. “I don’t like the Alarmo,” she sadly squeaked with tired sincerity. “It’s aggressive.”
As if on cue, the sound of an army of Inklings firing their weapons blared from the nightstand.
Recommended VideosPart of the territory that comes with a video game writing job is that you occasionally have to subject the people you live with to very silly things. Sometimes you take over the living room for a week and wander around in a VR headset. Other times you end up poisoning your home with an AI-powered gadget that hooks up to your TV and leaks putrid scents based on the sounds in the game you’re playing. I live for that eclectic aspect of the job, but it has its casualties.
RelatedSo, I knew exactly what was going to happen the moment Nintendo announced the Alarmo. The oddball motion-sensor alarm clock would no doubt turn my home into a battlefield once again, with my girlfriend forced to endure another piece of stunt tech journalism. It would be our most challenging trial to date, turning the most peaceful part of our day into our most hectic for a week. But it’s through that process that I could come to embrace who the Alarmo, and Nintendo’s projects at large, are really meant for.
It was a random Wednesday morning when Nintendo dropped a video showcasing a new piece of hardware. If you just read that sentence divorced from context, you might reasonably assume that the company finally revealed its next console, which is due to be shown any day now. That wasn’t the case. Instead, the gaming giant unveiled the Alarmo. The five-minute clip
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