Despite the publishing deals it's making for other MMOs (the latest one for NCSOFT's Throne and Liberty was announced just a few hours ago), Amazon Games hasn't given up on New World. The MMORPG was the first successful game produced by the company's internal studios, even if player figures have long since waned after the lofty heights reached around launch.
At a recent remote meeting with the press that Wccftech was able to attend, Amazon Games announced that a seasonal model will soon be introduced to the game, including a Season Pass featuring two tracks, free and premium (the latter available only for level 25 characters and higher). Season Pass unlocks from the free track include skins, a pet for the house, Marks of Fortune, boost tokens, Umbral Shards and Gypsum Orbs for endgame players, and caches of materials for crafters.
The premium track (which can be bought at any point, even later during the season to get all the rewards retroactively) costs 20K Marks of Fortune, which amounts to $20, and it will unlock an additional premium skin set, a tent skin, additional Marks of Fortune, even more boost tokens and unique cosmetics.
Seasons are expected to last around three months in New World, delivering new threats, festivities, features, and gameplay experiences to the game to keep it fresher. At the end of a season, rewards that haven't been unlocked by the players will be 'vaulted', with the developers hoping that would make them more enticing (although they didn't deny they could be un-vaulted at some point, as you'll read below).
There are three ways to progress in the Season Pass. The first is simply to follow the Season Journey, which consists of five chapters of directed goals that go through the whole narrative
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