Neon White goes hard from the very first mission. But it is with mission 6 that you start to see that this game is just starting to kick things into the next gear.
Without question, this mission contains some of the most diabolical levels in the game. Thankfully, along with the increase in difficulty comes an even greater level of flexibility.
This stage really gives you some fun tools to work with, and it allows for some pretty interesting shortcuts. Related: Neon White: Complete Guide To Soul Cards There are two new types of demons introduced in this stage.
A tripwire demon and a landmine demon. These stages are built around these enemy types. The tripwire demons bring a timing element to the stages, while the landmine demons operate as a dynamic launching pad.
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