Way back in 1995, Mortal Kombat 3 introduced a mechanic called Mercy. Instead of tearing your opponent apart with a Fatality or embarrassing them with a literal gut-wrenching Brutality, you could give the loser a small slither of health back so they could keep on fighting. It returned much later in MK11, the last mainline game, but is strangely absent in MK1.
However, it's clear that NetherRealm intended to include the feature at one point during development. As shared by Supa_Link on the Mortal Kombat Leaks subreddit, players are getting daily quests that ask them to "Perform Mercies". It's impossible to complete these quests because you cannot perform a Mercy in MK1, but it does tell us that the idea nearly made its way into the game.
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It's possible that the feature was axed due to time constraints, but it could have been pushed back. Mercies might then return in a post-launch update, much as Friendships did in MK11. That idea is supported by the leaked voice lines from DLC characters such as Omni-Man, who references the currently non-existent Mercy mechanic in his announcer pack. Perhaps, by the time he's added to the roster, they'll be part of the game.
Regardless of whether NetherRealm still has plans for the Mercy mechanic, fans are understandably annoyed at the broken daily quests.
When the game launched, progress wasn't tracking properly for weekly or daily challenges, preventing players from getting timed skins like Lin Mei's. Now that quests have been mostly fixed, players are running into impossible challenges that require mechanics not in the game. The problem continues, just in a new way.
This isn't the only unobtainable challenge in the game right now.
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