We review Mega Man Adventures, a cooperative board game published by Kess Co. In Mega Man Adventures, players are working together to complete the stages of the level and beat the final boss.
I first played Mega Man 2 on the floor of my parent’s living room, playing on a 13in TV with turn knobs for volume and channels, with a chipped NES controller broken from a temper tantrum by my brother Brian. I remember laughing at turning stars into birds by hold a+b when selecting the boss, I remember enjoying the game immensely and liking Mega Man 3 too, and then nostalgically purchasing Mega Man X and wondering how I missed 4-9. It wasn’t until writing this review I discovered X was a different series and actually the sixth release in the US.
If you have at least that level of fondness for Mega Man, you will enjoy this cooperative game for 1-4 players that offers gameplay as a single game or as a campaign mode. If you have less familiarity with Mega Man 1-3 games, skip this one and stick to an IP that hits your sweet spot more directly.
While Mega Man is a cooperative game, it functions more like multiplayer solitaire with a little help from your friends. Players either randomly draw or intentionally select one Robot Master Card and two-to-four Stage Cards from one of the first three Mega Man games to face off against.
Each stage card has three challenges, that you advance across from left to right, in a unique and very thematic way, mimicking like the side scroller in the video game on which this game is based. You then either complete the challenge or suffer damage. Much like the video game, you do not have to beat each challenge on a stage, but simply survive until the end of the stage. While you are crossing the stage
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