Marvel Games and NetEase have announced a meaty milestone for their multiplayer shooter, Marvel Rivals. The game has attracted over 10 million players in its opening three days.
The news comes via official posts on social media:
Of course, it should be noted this is a free-to-play title, significantly lowering the barrier to entry, and the Marvel universe remains very popular, so this shouldn't come as too much of a surprise. Still, credit where it's due: the game seems to be doing very well in its early days.
Marvel Rivals is a free, competitive, team-based shooter in which you can play as dozens of Marvel heroes and villains, each with a unique move set. With various objective-focused modes to compete in, many have likened it to Overwatch, only with all your favourite Marvel characters.
This 10 million players figure is impressive, but again, its short term success was more or less guaranteed. Hopefully it can retain that momentum and find a spot for itself in the crowded live service space.
While many are enjoying the game, not everyone's pleased about it. Mike Ybarra, former head of Blizzard, caught a lot of flack when he tried to take it down a peg.
An overview of Marvel Rivals for newcomers
Anyway, are you having fun with Marvel Rivals? Are you among the 10 million early adopters? Tell us in the comments section below.
Stephen has been part of the Push Square team for over six years, bringing boundless enthusiasm and a deep knowledge of video games to his role as Assistant Editor. Having grown up playing every PlayStation console to date, he's developed an eclectic taste, with particular passion for indie games, arcade racers, and puzzlers. He's also our go-to guy for Sonic-related matters, much to his delight/chagrin.
Main differences between this and Concord:
1) Established IP
2) Likable characters
3) F2P
How long until Mike Ybarra claims that «10 million players in 72 hours» was actually stolen from Overwatch?
I gave it a couple of hours over the weekend
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