The Elder Scrolls Online continues to evolve, offering players a chance to see the continent of Tamriel hundreds of years prior to the events of Morrowind, Oblivion, and Skyrim. With the game's most recent expansion, High Isle, developer ZeniMax Online Studios added a brand-new area to the Elder Scrolls universe, exploring never-before-seen lore.
«It's a different kind of challenge when we get to create something brand-new, especially when there's no previous game lore,» The Elder Scrolls Online creative director Rich Lambert told GameSpot. «It's an exciting but very different challenge, creating something and then trying to make it fit into a well-established world.»
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Now Playing: The Elder Scrolls Online: High Isle — History of the Systres
Lambert explained that there's a process when it comes to developing the world and setting of The Elder Scrolls Online, with the team working closely with Bethesda Game Studios (which helms the direction of the mainline Elder Scrolls games) with every new expansion. According to Lambert, ZeniMax Online Studios had «garnered a lot of trust over the years» and the two teams have a «deep respect for each other.»
«When it comes to creating our own version of an existing area, it can be challenging to try to interpret something our way while then making sure we still check off all those necessary boxes,» Lambert said. «We really love the challenge of being able to do both.»
High Isle represents a noticeable narrative and environmental shift in comparison to recent expansions for
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