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7 Things GTA 6 Should Change From RDR2

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As Grand Theft Auto 5 edges closer towards its tenth anniversary, the expectations and possibilities amongst fans continue to grow in the lead-up to the eventual release of Grand Theft Auto 6.

Rockstar's last entry to one of their franchises, Red Dead Redemption, included a level of gameplay and story seldom seen before, offering greater levels of realism and a grounded story.Ways A RDR2 Sequel Can ImproveConsidering the jump between the capabilities of 2013 and 2018, it was only reasonable for the game to contain such a massive advancement.

With GTA 6 potentially being released at some point over the next few years, many fans continue to hold high expectations and are hoping for a similar leap in quality as the one witnessed between its predecessor and Red Dead Redemption 2.Those who played Red Dead Redemption 2 experienced multiple phases within the game that forced Arthur or John to walk at the same pace that an ally would move.

This occurred when riding through towns on a horse, walking amid a mission, or even walking through the camp of Dutch van der Linde's Gang.If Rockstar wishes to aim for a fast-paced, action-packed, and entertaining game, this is one of the most important factors which should be taken into account when forming GTA 6.

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