LunarLux may be on its way steal gamers' hearts next year, but it had rather humble beginnings. CosmicNobab, the creator of LunarLux, had always been attached to two things throughout their life: games, and love for things like SpaceX. With this passion at the forefront and plenty of dedication, the game they desired to play when they were a child is becoming a reality.
Game Rant spoke with CosmicNobab about the history behind the indie game coming to Steam, as well as its inspirations and what players can expect from it. LunarLux has been in development for roughly five years, going from one person using RPG Maker to a small dedicated team using GameMaker Studio 2. Despite everything that's happened in the last five years, the core of LunarLux remains the same, according to CosmicNobab. "LunarLux is like I took all of my favorite games and blended them together into a game that I would absolutely love to play myself."
Why The Mega Man Battle Network Games Were Instant Classics
When it comes to games CosmicNobab took inspiration from, there's a fond love for Mega Man Battle Network, Mega Man Star Force, and the Mario & Luigi RPG series that shape the overall feeling of the game. Where Battle Network and Star Force helped shape LunarLux's exploration, the Mario & Luigi series is what led the indie title to have interactive and easy quick-time events as part of its combat. CosmicNobab hopes these parts of the combat help players «get that encouragement to interact with the game more,» even though the simple gameplay loop of turn-based combat.
However, among the games that played a part in making LunarLux, they also said that Undertale and a bit of Pokemon helped influence the team's decisions. Undertale in particular can be
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