Lords of the Fallen has passed the one million sales mark in 10 days, CI Games has announced. Hexworks has also released a brand new patch for the Lords of the Fallen addressing things like mob density, the activation of cross play on consoles, and a change to New Game Plus. You can read the full patch notes below.
“Lords of the Fallen is the most important and ambitious game we’ve developed in our 20-year history, and the first in our new planned AAA pipeline of games in the years ahead,” said Marek Tyminski, CEO, CI Games. “To see this fresh and innovative take on the action-RPG achieve one million sales in just 10 days has been humbling for everybody at HEXWORKS and CI Games.”
“Thank you to all the Lampbearers out there who have embarked on their journeys across Mournstead, fearlessly traversing the lands of the living and the dead,” said Saul Gascon, Head of Studio at HEXWORKS. “We’re incredibly grateful to the passionate Lords of the Fallen community for their invaluable feedback and ongoing support. It’s their unwavering dedication that has made this success possible, and we couldn’t be prouder to share it with them.”
Mob Density
We’ve activated a leashing system in which enemies will stop following you after X meters (case-by-case scenario). To avoid crowds of enemies on you, if you happen to rush through a section of a map.
NG+
Added a new option for NG+ which resets the game world – allows to restart with current character level in the same world
Crossplay
Crossplay has been enabled between consoles, and PC players will join as soon as it’s stabilized.
3D Photo Mode
Sometimes the camera of a saved 3D scene in 3D Photo Mode was in the wrong position. Added failsafe for this not to happen.
Fix door state
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